Top network posts
- 43Legal issues with an NDA that I do not want to sign
- 41How to avoid game objects accidentally deleting themselves in C++
- 37How to deal with "level design creep?"
- 36Why is permadeath essential to a roguelike design?
- 35What makes a computer opponent feel alive?
- 31Version control with game development - When should I branch?
- 30What problem does double or triple buffering solve in modern games?
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